Airman (Phase 2)

This is a very, very, very dangerous boss. He is the 2nd most fierce boss next to (PAGE CONTAINS SPOILERS) Necromancer (SPOILERS END HERE).

Weapons

 * Air Shooter


 * Gyro Attack


 * Quick Boomerang


 * Tornado Hold


 * Crash Bomber


 * Custom Ones

Strategy
He will walk into the arena, then the music starts playing. He will run extremely fast and toss quick boomerangs. Then flies and throws a Tornado Hold. When done, he will start firing Crash Bombers extremely rapid, and you have to dodge them. He will use a shell to protect himself, and at the same time he will fire an Air Shooter. His shield wall fall, then he will shoot Tornado Holds from multiple directions. He will then fly again, and use his random weapons. He won't use Gyro Attack. After his health is 30, he will recover to 300. He will do what he did, but twice faster cooldown. He will use Gyro Attack and start flying when he is done. Then, he will hold a blade, and start running into you. You will start getting hurt, then a bomb will start flying then fall homing at a random target. He will fire alot of Air Shooters, but will be easy to dodge. He will repeat the pattern. When his health is 25, he will pause and heal himself up to 50. And he can go up, and sometimes restart the fight. A tornado will start duplicating it self at 50 health, then when his health is 20, he will be in critical mode (5 times faster than in the start!). He will heal himself every 5 seconds. When he does that up to 300 (it's happening what-so-ever) He will stand in the air at the fight's middle, then fires Crash Bombers, bombs, beams, tornadoes, lasers, fire storms, junk and Air Shooter. He will then fire Air Shooter repeatidely. He will then fire deadly air shooters, that can take out up to 20%. He will then spin and transform into a tornado and clash to the wall. he will fire electric beams, and it will go through itself. He will use a claw, and start slashing stone and pushing it. He will repeat this pattern again and again. Once he is in 1% let him smack the wall, and the Wither will pick him up again.

Aftermath
After the Wither picks him up. there will be a ladder only, (secret boss). The Wither will be fused with Airman. They will be deadly. However, it's like airman but can fly at any time, and can fire potions, then emeralds shot at everything. The emeralds will fly, and home at you. There isn't much a difference in the fight. It isn't as bad as you think if you had a good battle with Airman. Wither's potions are just harming, so it's not as bad. Expect some attacks from the first phase. Keep in mind this is a secret boss.